ChurnSoon

Knowing for each user how likely they are to churn from the game, that's what this product provides. What would you do with this type of information?

Common Use Cases

Once you know who will and will not churn, you can :

Get Started

Stop leaving money on the table

Skip giving rewards to users who are going to stay around anyways.

Improve retention

Provide valuable rewards to users who are likely to churn, thus retaining them for longer periods.

Optimize Ad Revenue

Improving retention will automatically improve ad revenues.

Customer Service

Prioritize and triage customer service requests with based on user value, including her revenue potiential and her likelihood to churn in the near future.

Lower user acquisition costs

If users are going to churn, then perhaps you can encourage them by letting them try out other games in your portfolio.

related services

Free Player Retention
Best Practices GUIDE
Money back guarantee for OneSignal customers

For a limited time until December 2024, Sonamine is offering a 60 day money back guarantee to OneSignal customers. Come experience the ease and simplicity of the First Time Spender Nudge package and watch your conversions soar.

Get started
By clicking “Accept All Cookies”, you agree to the storing of cookies on your device to enhance site navigation, analyze site usage, and assist in our marketing efforts. View our Privacy Policy for more information.